Evaluation
I tried as much as possible for my final product to reflect
the codes and conventions of media artefacts already in circulation. I did this
because I wanted my piece to look realistic and professional. I’ve stuck to
typical layouts of all magazines. Although audiences are attracted to new
things that are different, I didn’t want to alienate my magazine and make it
too different from others layout wise, as to not confuse audiences.
My front cover featured a focus point, being the act I chose
to be a ‘main feature’ in my magazine. This typical of magazines to advertise
the main person or act they choose to feature that issue. I used my two friends
as models and even dressed them to codes and convention on what I saw on dance
magazines, such a crop tops and head phones. I chose a large masthead ‘HOUSE’.
I featured typical stories an incentives on the page. Such as winning rave
tickets and using buzz words such as new or better to create the idea that my
magazine is better than its competitors. I stuck to a 3 colour code convention
typical of most magazine styles. This was to help my magazine design become
recognisable. When you think of NME you know the logo and the colours red and
white I wanted this same establishment with my magazine. This is why I used the
same fonts and colours throughout to establish the look that my readers would
become familiar with and learn to recognise ‘House’ from. This is great for
marketing and becoming a recognisable brand. I researched what colours dance magazines
usually used and it what neon and bright so I did the same.
My contents page sticks to the standard layout of most. I
tried to fill it as much as possible with stories to make it seem as if my
magazine contained the most for money. By featuring two pictures on it, it
seemed more professional as that is what most existing magazines also do. I did
this to show that I know magazines feature on a range of ‘stars’ rather than
just one. My double page spread is the feature of my act from the front cover.
I tried to choose professional looking pictures. Based on that of a studio
shoot by using white backgrounds and interesting costume for my models. I
wanted to do this against a location shot as I could control extraneous
variables. Such as I used a bare light bulb to create a Photoshop look on my
photos and a camera with filter options. This is something real photographers
would do on their shoots.
My cover lines were also specifically chosen. My main cover
line is the story with the act featured on the front. I overlapped it over the
image which is something most magazines do to save space and to make the
audience aware there is a personal story involving the act. I used different
shapes and use of bullet points to layout my stories in a more interesting way.
An arrow on the front is unusual and connotes to reader to open the magazine to
see further into my stories.
I feel my media has represented the dance, alternative scene
which is popular in a few niche magazines at the moment. Dance/trance or
alternative music is popular with both male and female groups. It mainly
appeals to teenagers so I aimed my magazine at ages 16-21. I chose the name ‘house’ as it could be
misconstrued as a range of other magazines such as estates. But for the niche
market I’m aiming for, they would realize it’s a music genre. I tried to
achieve the alternative look by using interesting and in your face kind of
colours. Such as neon green black and bright reds. None of the colours really
match which was purposeful to create an alternative look. Techno looking font
styles. One featured throughout was a font called ‘impact label’ which was
meant to be a big creative font to draw attention to my magazine, as more
simple fonts are used on most other magazines. And the use of my models. In poses
and in the costumes and props they were put in. Such as the neon glow sticks
over my models eyes to create a 90s rave sort of look. I thought it was key to
use important iconography as props ca b everything to giving your audience a
feel of what genre your magazine is. Their dress also. I chose young clothes
such as ‘wet’ leggings and crop tops all of which were also featured on
existing articles I looked at. This creates a connection with my audience. My
models are doing unconventional poses such as no mode of address is featured on
my front cover, but then is used on my double page spread. I did this on the
double pag spread to connect with the story. Seeing it was an interview the
direct mode o dress would make the audience feel like it’s more person and my
stars were almost ‘talking’ to them. I used a range of different poses and
zooms on my photos but I found the best for them was medium shots as you can
see a lot more of the detail I put in with their costumes. All giving off
connotations to my audience of what my magazine is all about. I think these together all attract the
audience I was aiming for.
My incentives being rave tickets, something a younger person
would aim for. And my use of models were important. They are both young girls
so they are the age group of my target audience. Girl readers would like their
fashion and look whilst boy readers could find them attractive. I used use of posters which teenage girls and
boys would both have an incentive to buy the magazine for. I could have posters
of male and female artists to attract them both.
A media institution such as Bauer Media might distribute my
magazine because it has over 80 influential brands. Some very similar to my
magazine. Such a kerrang is a very unusual magazine although not being the same
as my genre I can see Bauer Media publishing some alternative types of media.
I have learnt a lot about construction from my experience
making this artefact. I learnt that I’m very comfortable with using Microsoft
word but that it was not effective enough for my final product. I switched to
serif page plus which allowed me to crop photos and edit them at the same time
as making my artefact. They had use of tools such as shadowing which I’ve used
on my images to make them more 3d and add a more professional look. I managed
to edit fonts and use websites such as dafont.com to find ‘impact label’ which
was used throughout my pieces. The website gave me a great range of fonts to
think about. There was a whole genre of fonts called ‘techno’ which gave me
great ideas for the type of look I was going for with my magazine. For my
images I didn’t need to use the media on the computer, my iPhone allowed me to
use different filters. I did not know the iPhone could do this before making my
product. Also taking the photos helped me realise the amount of effort that
would go into a photo-shoot. Using bare light bulbs and finding the right backdrop
as well as poses were all things I learnt. On my planning you can see the range
of photos I didn’t use and why I didn’t use them.
Looking back on my preliminary task, I feel I have progressed
lots compared to my final media product. My preliminary task was very simple. I
used very simple fonts, and my mastheads and colour schemes were all over the
place. I used text box shapes on my product which and make it look quite tacky.
My cover lines were very boring and my stories within the
leaflet have very boring one word titles. I have since learnt more buzz words
and how to entice a reader with incentives into stories.
My image use also. I didn’t know how to properly edit or the
cropping tool. Both my images are very stretched and look unprofessional. My
camera angles were obscure and I did not pose my model. Comparing my preliminary
task to my final products I have learn a lot of techniques and come a long way.
I have used a lot of programs I wasn’t using before and thought about every
part of my magazine to make sure it as optimum for my target audience. This I feel
has made my final product a success.
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